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Gameplay Engineer

Redmond, WA 98052

Posted: 04/22/2019 Industry: Professional Services Job Number: JN -032019-111825
Responsibilities

Collaborate closely with designers and content creators to deliver gameplay experiences
Design and implement new gameplay systems, from prototype to completion
Extend and improve existing gameplay systems
Team up with other developers across the studio to deliver amazing results
Participate in technical systems design and planning
Solve issues that stand in the way of great player experiences
Work with team leads and producers to estimate, track, and scope work across all phases of the project

Experience Requirements

-Scripting experience needs to be professional, not school projects.

-Ideally they will have experience in game development

-Lua experience is a plus but if they know C++ well enough they can learn it quickly

-Candidate needs to have experience working with cross functional teams where communication was necessary. Needs a collaborative mindset

-Having worked with creative type teams in the past is a huge plus

-There will be an initial phone screen followed by an in person coding assessment that should last about 3 hours

Professional software engineering experience in C++
Professional experience shipping products with a multidisciplinary team
Professional experience working closely with creative team members to deliver features

Pluses
Strong communication skills, with both technical and non-technical team members
Software engineering experience, including software design, analysis, and debugging
Experience working with a multithreaded game engine
Familiarity using Lua as an embedded scripting language

Olga Yavtushenko

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