Game Editor Developer
Redmond, WA 98052
As an engineer on the editor team you will work with other engine developers to modify our internally developed game engine to create the foundation on which all of our internal content editing features and pipelines will be built.
Work across many different disciplines to enable artists and designers workflows to bring our game to life and push the boundaries of what people expect from real-time games.
Work with producers to accurately schedule and coordinate cross-team to deliver polished, fully comprehensive experiences.
At least 3 years of professional C# and C++ experience
Experience developing large WPF applications
Passion for creating amazing AAA game experiences
Strong cross-team communication skills
Good understanding of algorithms, performance, optimization and debugging
Previous game development experience and knowledge of game development technologies
Strong UX design sensibilities
Solid 3D Math skills (linear algebra and trig.)